So I found the gravity mechanics to be the most interesting thing in here and they really are awesome! The art is pretty an cool too. But there were definitely some things I struggled with, mostly the feel of the controls, the lack of air control and how precise all the platforming was. It has some awesome ideas, but felt like the challenge was in the wrong ones.
A downloadable game for Windows, macOS, and Linux
Frakt is a procedurally generated 3D platformer.
Clear increasingly difficult levels in a virtually infinite world, control gravity to progress or skip certain sections altogether and keep playing to master difficult platforming challenges.
A teleporter at the start of the first level
(Only appears when you restart the game after clearing the tutorial)
allows replaying levels and makes it possible to compare your score to other players!
Frakt is as finished as anything developed by me will ever get, but expect some bugs~
Click download now to get access to the following files:
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Thanks for playing!
I guess I should have done more playtesting... Even the most ridiculous control schemes become second nature when you're the one who designed them. Reworking the controls should be easy enough so I'll probably change those up a bit (including proper controller support). From the looks of it, the tutorial would also benefit from a bit more polish (For example there should have been a popup explaining that the movement keys can be used to change gravity as well).
Anyways, thank you so much for the feedback. I appreciate it!